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INTERMEDIATEARC Raiders

Anvil Hand Cannon Blueprint Guide — Unlock & Craft

Find Anvil blueprints, required materials, and workbench levels. Step-by-step crafting, upgrade path, ammo management, and how to squeeze ARC armor damage.

By Esportz.fun Team
Archive · original publication date unavailable
10 min read
Anvil Hand Cannon Blueprint Guide — Unlock & Craft

TL;DR

  • The Anvil is a heavy single-action hand cannon: 40 base damage, 6-round mag, 50.2m effective range, and strong ARC penetration.
  • Blueprints drop randomly from loot containers, defeated ARC units, high-value zones, and contested supply caches — extract or sell duplicates.
  • Craft at Gunsmith 2 (Gunsmith Level required for upgrades). Base craft needs Mechanical Components and Simple Gun Parts.
  • Upgrade to Anvil IV for massive fire-rate and handling gains; craft Heavy Gun Parts at Refiner Level 2 to avoid bottlenecks.

What You Need to Know First

Quick primer before you go blueprint hunting:

ItemEffectWhere to Get
Anvil I (Weapon)40 base damage, Fire Rate 16.3, Range 50.2m, Magazine 6, Heavy Ammo, Weight 5kg, ARC Penetration StrongCraftable after learning blueprint / buy from TianWen
Anvil BlueprintUnlocks crafting recipe when learnedLoot containers, defeated ARC units (rare), high-value zones, contested supply caches
Mechanical ComponentsCrafting component for AnvilRefiner output, industrial containers, break down gear
Simple Gun PartsCommon crafting componentRegular loot drops, crafting station outputs, trading
Heavy Gun PartsRequired for higher-tier upgradesCraft at Refiner Level 2 (4x Simple Gun Parts -> 1 Heavy Gun Part)

Minimum requirements:

  • Learn an Anvil blueprint by extracting it from a raid. You either "Learn and Consume" to permanently unlock or sell for 5,000 Raider Coins. Duplicate blueprints give no extra unlock.
  • Gunsmith Level: base crafting requires Gunsmith 2. Some attachments and the Anvil Splitter mod require Gunsmith Level 3.
  • Refiner Level: Heavy Gun Parts require Refiner Level 2.

A few practical notes: treat blueprint runs like a gamble. Plan extraction routes before you chase that rare drop. And yes, if you plan on spamming Anvils, learn the blueprint — crafting is cheaper than buying repeat copies.

Step-by-Step Guide

  1. Blueprint Hunting and Extraction

    1.1 Choose raid routes with dense loot and contested supply caches; off-peak hours reduce PvP interference. 1.2 Prioritize extraction over endless looting when you find a blueprint. Losing it because you died to some clown? Painful and avoidable.

    Location TypeChanceNotes
    Loot containers across mapsCommonEvery container is a potential blueprint spawn
    Defeated ARC unitsRareDrops are uncommon; kill priority targets if you can extract safely
    High-value zones near objectivesUncommonGood trade-off between danger and reward
    Supply caches in contested areasUncommonHigh risk, higher reward
  2. Learn vs. Sell: Decision Time

    • Open the blueprint in inventory. "Learn and Consume" permanently unlocks the recipe. "Sell" gives 5,000 Raider Coins immediately.
    • Always sell extras after you've learned the first one. Duplicate learned blueprints do nothing for your crafting list.
  3. Crafting Anvil I at Base

    ComponentQuantitySource
    Mechanical Components5xRefined materials, industrial loot, breakdowns
    Simple Gun Parts5-6xCommon crafting materials, loot, trading
    WorkbenchGunsmith 2Required base level to craft Anvil I

    Note: Some players report 6x Simple Gun Parts for first craft in certain builds. Always check your in-game Gunsmith UI for the exact count before committing resources.

  4. Upgrade Path (do this in order)

    TierRequirementsBenefits
    Anvil IIAnvil I + 3x Mechanical Components + 1x Simple Gun Parts6.5% faster dispersion recovery, +25% fire rate, +10 durability
    Anvil IIIAnvil II + 4x Mechanical Components + 1x Heavy Gun Parts12.5% faster dispersion recovery, +50% fire rate, +20 durability
    Anvil IVAnvil III + 4x Mechanical Components + 1x Heavy Gun Parts18.75% faster dispersion recovery, +75% fire rate, +30 durability
    • Heavy Gun Parts: craft at Refiner Level 2 using 4x Simple Gun Parts per Heavy Gun Part. Stock these early; they become the choke point for Anvil III->IV.
  5. Attachments and Mods

    SlotOptions
    Muzzle SlotCompensators, silencers, muzzle brakes
    Tech Mod SlotAdvanced mods like Anvil Splitter (requires Gunsmith Level 3 + mod blueprint)
    • Anvil Splitter changes single shots into multi-projectile bursts. It's powerful but needs its own blueprint and Gunsmith 3.
  6. Combat Use and Maintenance

    • Effective range: 50.2 meters — best for medium-range precision. Use the Anvil on heavy ARC units and shielded targets.
    • Ammo is heavy; conserve rounds for high-value targets and headshots.
    • Durability affects reload and handling. Repair high-tier Anvils rather than replace; Anvil I can be replaced if worn and cheap.
  7. Economy: Craft vs Buy

    • TianWen price: 15,000 Raider Coins per Anvil I. Craft cost estimated ~2,500 Raider Coins in materials. Recycle value ~1,940 Raider Coins.
    • Learn the blueprint as soon as you can if you plan to use Anvils repeatedly — crafting saves long-term currency.

Pro Tips

  • Don't treat the Anvil like an AR. Its slow single-action cadence means every shot should count. Line up headshots or weak points and let your teammates deal with crowds.
  • If you run out of Heavy Ammo mid-raid, swap to a fast-firing secondary for clears and save the Anvil for boss or plated targets.
  • Farm Simple Gun Parts aggressively before you attempt Anvil III->IV. One bottlenecked upgrade can cost you multiple runs and a lot of frustration.
  • When upgrading, prioritize Mechanical Components and Heavy Gun Parts early. Hit Refiner Level 2 as soon as possible to craft Heavy Gun Parts rather than relying on rare drops.
  • Use the Anvil Splitter only if you can afford the Gunsmith Level 3 investment and its blueprint. It changes the weapon's role — excellent for compressed burst damage, worse for single, surgical shots.

Common Mistakes to Avoid

  • Chasing blueprints without an extraction plan — you’ll lose the blueprint to a bad route or a patrol. Always map your exit before committing.
  • Upgrading without Heavy Gun Parts stockpiled — you’ll stall at Anvil II->III and waste runs gathering other components.
  • Using the Anvil on mass mobs — it’s for high-value, armored targets. Handing crowd control to your secondary saves your Heavy Ammo.