Azur Promilia launches November 26 in East Asia; English waits for a 2027 beta
Manjuu's Kibo-collecting RPG arrives on PC, iOS and Android in Japan, Korea, Taiwan and China. Southeast Asia is not on the list, and PS5 has no date.
Stories on esportz.fun are written by the esportz.fun team under house pen names. About our authors
Azur Promilia, the new fantasy RPG from Azur Lane developer Manjuu, launches on Thursday, November 26, 2026, on PC, iOS and Android in Japan, South Korea, Taiwan and China, Gematsu reported when the date was announced on October 23. It is free to play, and global pre-registrations have passed 25 million.
Players in Southeast Asia and English-speaking regions will have to wait. Manjuu is targeting an English open beta for summer 2027, and the PS5 version has no date.
What's confirmed
Publishers by region. Yostar publishes in Japan, Nexon in South Korea and JIMI in Taiwan, while Manjuu handles China itself. Pre-registration is open on the App Store and Google Play in each region, on the Galaxy Store in Korea and on TapTap in China. Nexon's own blog says the Korean version has full Korean voice acting. Gamebiz notes that store pre-registration downloads the game automatically on launch day, though the date shown on the App Store may differ from the real one.
What the game is. Azur Promilia is built around Kibo, creatures you befriend on the continent of Promilia. According to Nexon and Yostar, they follow you across land and through the air, fight beside you in real-time combat, and help with farming, crafting and running a home base. Nexon's preview describes switching between characters and Kibo during fights, with dodges and guards.
Pre-registration rewards. Sign-ups passed 25 million on October 17, unlocking the character Anais. Yostar says every reward unlocks at 30 million. Nexon lists rewards of up to 20 Memory of Stars and an exclusive Kibo tied to the follower milestone across the official social accounts. Gameplay includes randomised items, as Nexon's post discloses.
Events. Yostar's web campaign Operation Kibo Camp runs from October 23 to December 31, 2026, with in-game items and a Kibo costume as rewards. It needs a Yostar ID. In Korea, Nexon runs an X sharing event until November 13 and a fan art contest until November 26.
The English version. Gematsu says the English announcement describes the game as in "active development for PlayStation 5, PC, iOS, and Android", which suggests the PS5 version will arrive with the English release, but no date has been given.
Background
Manjuu has done this before. Azur Lane launched in China in 2017 and reached English players in 2019, two years later, also through Yostar. That staggered rollout is common for Chinese and Korean gacha games, but it is not the only model: Genshin Impact launched worldwide on the same day in September 2020 and set a new bar for what players expect. Azur Promilia is following the older Azur Lane route, launching in East Asian markets first and the rest of the world later.
My take: what it means for players
As someone who follows Southeast Asian releases, this is the frustrating part: our region is not on the launch list. No Malaysian, Singaporean, Filipino, Indonesian or Thai release has been announced, and the English beta is at least half a year away. I would not try to work around region locks. Store and account rules vary, and you risk losing progress when the official version arrives.
The game itself looks promising. Kibo that both fight and work your farm are a nice mix of creature collecting and life sim, closer to the Palworld idea than to Azur Lane's ship battles. The 25 million sign-ups show strong interest, though pre-registration numbers are not players.
My advice for SEA players: follow the English channels for beta sign-ups, and judge the game on its East Asian launch reviews and on how generous its gacha rates turn out to be. Manjuu has not published those rates yet.
What we don't know yet
- SEA release. No date or publisher has been announced for Southeast Asia.
- English beta date. Only "summer 2027" is given.
- PS5. In development, with no date.
- Gacha rates. Manjuu has not published summon rates in the sources we read.
Quick facts
| Key | Value |
|---|---|
| Launch | November 26, 2026 |
| Regions | Japan, South Korea, Taiwan, China |
| Platforms at launch | PC, iOS, Android |
| Price | Free to play, with randomised items |
| Developer | Manjuu |
| Publishers | Yostar (Japan), Nexon (Korea), a Taiwanese partner, Manjuu (China) |
| English version | Open beta targeted for summer 2027 |
| Pre-registrations | More than 25 million |
FAQ
When does Azur Promilia come out?
On November 26, 2026 in Japan, South Korea, Taiwan and China, on PC, iOS and Android.
Is Azur Promilia coming to Malaysia or Southeast Asia?
No Southeast Asian release has been announced. Manjuu is targeting an English open beta in summer 2027.
Is Azur Promilia on PS5?
A PS5 version is in development, but it has no release date.
Who makes Azur Promilia?
Manjuu, the studio behind Azur Lane. Yostar and Nexon publish it in Japan and Korea, with a separate partner in Taiwan.
More: our Monster Hunter Outlanders launch guide and beginner tips.
Sources: Nexon (Peak blog); Gematsu; Notebookcheck; gamebiz.