Chapter 7 Collectibles Guide - Trinacria & Mystery Foxes
Chapter 7 collectibles route for View All: find 13 items - Trinacria, 3 Mystery Fox statues, charms, notes, newspapers, and a photograph. Paths, timing, tips.

TL;DR
- Chapter 7 has 13 collectibles: 2 Charms, 4 Notes, 3 Mystery Fox statues, 2 Newspapers, 1 Photograph, 1 Trinacria.
- Collectibles sit in three zones: opening house, Pasquale areas (gas station, rooftop), and the railway crossing.
- Landmarks: blue vehicle, balcony exit, Pasquale's Gas Station roof, crossing building.
- Timing matters—some items only appear during story beats; rooftop jump needs precise timing during stealth.
What You Need to Know First
Before you go full tourist-collector on Chapter 7, get the logistics right. This chapter spreads 13 items across three distinct areas and gates some of them behind story beats and stealth sections. If you rush the objectives you'll miss a few and have to replay the checkpoint; if you creep too much you'll trigger cutscenes that move items.
Minimum requirements
| Requirement | Notes |
|---|---|
| Story Progress | Must be on Chapter 7 (events and NPC states determine spawn) |
| Stealth Sections | One rooftop/stealth segment requires careful timing and precise jumps |
| Camera/View | Use the free-look to scan surfaces and rooftops; many items sit on tables or low ledges |
Collectible summary table
| Item | Effect | Where to Get |
|---|---|---|
| Charm (x2) | Collectible trinket | Opening room table; hidden rooftop room |
| Notes (x4) | Story/context collectibles | Opening room opposite table; beside blue vehicle; beside Concetta's chair; hidden bushes during guard sneaking |
| Mystery Fox statues (x3) | Statue collectible | Bushes near the stairs; building across crossing; Pasquale's Gas Station roof |
| Newspapers (x2) | Collectible pages | Table near blue vehicle; bench southwest of railway crossing |
| Photograph (x1) | Story-tied photograph | Auto-collected during main storyline moment |
| Trinacria (x1) | Rare collectible | Hidden room off the lower roof, accessed via precise balcony jump |
Quick orientation tips
- The chapter is split: opening indoor area, Pasquale drive/areas (including gas station and rooftops), and a train/railway crossing area. Plan a route so you pick items in each zone while you can.
- Note spawns are often on furniture or beside distinct props (the blue vehicle is a reliable landmark).
Step-by-Step Guide
This is the order I run when playing Chapter 7. It minimizes backtracking and keeps the stealth bit from ruining your day.
-
Opening room sweep
- Enter the opening room and scan left for Charm #1 on the left-side table. Don’t sprint past it; the placement is obvious if you slow your look.
- Note #1 sits opposite the room. These two teach the chapter’s visual language: collectibles are staged on furniture, not jammed in darkness.
-
Drive to Pasquale — exterior collectibles
- After you park, immediately look left. Newspaper #1 rests on a table. Note #2 is next to the distinctive blue vehicle; use that car as your visual anchor.
-
Sneak past the Marquis' guard (stealth sequence)
- During the "Sneak past the Marquis' guard" objective, take the stairs, turn left past the prostitute, and comb the bushes carefully. Mystery Fox #1 hides in foliage and needs a second glance beyond obvious gaps.
- Note #3 appears beside Concetta's chair when you meet her again. Don't skip the conversation — the note is right there.
-
Balcony to rooftop sequence (athletic)
- Take the balcony exit and jump onto the lower roof section. Move left and look for an opening to a hidden room. Charm #2 and Trinacria are both inside.
Step What to do Risk Balcony jump Jump to lower roof, hug left High — mistimed jumps force stealth restart Hidden room Enter and grab Charm #2 + Trinacria Rewarding — rare Trinacria here - Warning: if you fall off the roof during the stealth section you must restart the stealth run. Treat the jump like a mini platforming challenge.
-
Photograph moment
- Photograph #1 is tied to a main story beat and will auto-collect. Enjoy the scene; you don’t need to hunt for this one.
-
Train/railway crossing area
- After the train racing sequence, cross the tracks and circle the building across from the crossing. Mystery Fox #2 sits beside that building — check the perimeter.
- Newspaper #2 sits on a bench southwest of the crossing in front of a notable building. If you explored only the track, you might miss it.
-
Final Mystery Fox — Pasquale's Gas Station roof
- This is the chapter’s trickiest placement. Study the gas station's architecture for climbable ledges, pipes, or neighboring roofs you can use as a ladder.
Collectible Location Quick note Mystery Fox #3 Pasquale's Gas Station roof Use surrounding buildings as stepping stones; identifiable roof design helps orient.
Wrapping up
- Do a final sweep of the three zones before advancing the story. If any collectible didn’t spawn, load the last checkpoint before the triggering cutscene and try again. Patience beats panic here.
Pro Tips
- Treat the blue vehicle as your anchor in the Pasquale area. If you can see it, you can orient to Note #2 and Newspaper #1 without wandering.
- During the rooftop/stealth sequence, crouch-run and use the camera to line up the balcony-to-lower-roof jump. A little forward momentum makes the landing reliable.
- If Mystery Fox #2 doesn’t appear after the train section, double-check the building perimeter from both sides of the track; some angles hide the statue behind plant cover.
- When tackling Pasquale's Gas Station roof, look for adjacent building geometry to chain climbs—there’s usually a nearby ledge or pipe that serves as a ladder.
- Don’t skip conversations near Concetta—the game places Note #3 right beside her chair and you’ll regret returning if you trigger the next beat.
Common Mistakes to Avoid
- Rushing the opening: sprinting through the first room makes you miss Charm #1 and Note #1 because they’re placed on visible surfaces, not hidden.
- Failing the rooftop jump during stealth and having to restart the entire stealth sequence rather than retrying a single platform.
- Ignoring the blue vehicle as a landmark, which causes players to search the wrong side of the Pasquale area for Newspaper #1 and Note #2.


