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Region with the Most Teams in the Worlds 2026 Knockout Stage

Schedule pending

View source on Polymarket ↗
Upcoming
TBD

Team one

Score pending

TBD

Team two

Match video

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Live market intelligence

Markets

8 markets · latest snapshot

Props

Tie

Open
Yes22%
No78%
Liquidity
$3.2K
24h volume
$0
Spread
2¢
Props

LCS (North America)

Open
Yes3%
No97%
Liquidity
$1.3K
24h volume
$0
Spread
5¢
Props

LCK (South Korea)

Open
Yes71%
No29%
Liquidity
$1K
24h volume
$49.1
Spread
12¢
Props

LPL (China)

Open
Yes12%
No88%
Liquidity
$987
24h volume
$0
Spread
4¢
Props

LEC (Europe / EMEA)

Open
Yes3%
No97%
Liquidity
$827
24h volume
$0
Spread
5¢
Props

LCP (Asia-Pacific)

Open
Yes1%
No100%
Liquidity
$537
24h volume
$0
Spread
1¢
Props

CBLOL (Brazil)

Open
Yes0%
No100%
Liquidity
$438
24h volume
$0
Spread
0¢
Props

Other

Closed
Yes0%
No100%
Liquidity
$0
24h volume
$0
Spread
100¢

Prices are market-implied probabilities from Polymarket, not Esportz forecasts or financial advice. When the spread is 10¢ or less, the displayed first-outcome probability uses the bid/ask midpoint; wider markets use the last traded price. View source market.

Event details

This market will resolve according to the region with the most teams in the Knockout Stage of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026. A team counts for the region (league) through which it qualified for Worlds 2026: LCK (South Korea), LPL (China), LEC (Europe / EMEA), LCS (North America), LCP (Asia-Pacific), or CBLOL (Brazil). A team that enters the Swiss Stage through the Play-In keeps the region it qualified through. A team is considered to have reached the Knockout Stage if it is officially confirmed as one of the eight teams advancing from the Swiss Stage to the Knockout Stage (quarterfinals). If two or more regions are tied for the most teams in the Knockout Stage, this market will resolve to "Tie". If the eight Knockout Stage teams have not been determined by December 14, 2026, 11:59 PM ET, or the tournament is canceled or postponed past that date, this market will resolve to "Other". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/World_Championship/2026) may also be used.

What the numbers mean

  • Probability is inferred from market prices, not an Esportz editorial prediction.
  • Liquidity measures funds available around the market, not guaranteed execution.
  • Resolution follows each market's published rules and source; it may occur after the match finishes.
  • This page is read-only and does not accept wagers or orders.