Control Resonant hits 1 million sales and triples Remedy's quarterly revenue
Remedy's third-quarter revenue rose to €39.6 million on Control Resonant, which sold one million copies by October 15, its fastest-selling game so far.
Control Resonant has become Remedy Entertainment's fastest-selling game. In results reported by PC Gamer on November 3, 2026, the Finnish studio said third-quarter revenue more than tripled to €39.6 million, up from €12.2 million a year earlier, even though only the first week of the game's sales fell inside the quarter.
The numbers
Resonant passed one million copies sold on October 15. CEO Jean-Charles Gaudechon called it Remedy's first self-published game at this scale, built on its own Control series. He said close to half of its players are new to Control, and that 2.4 million people still have it on their wishlists without having bought it yet.
Profit is still thin. Operating profit for the quarter was €0.6 million, a margin of about 1.5 percent. That is a big improvement on November 2025, when Remedy reported a €16.4 million operating loss after FBC Firebreak failed to find an audience.
What Remedy does next
Gaudechon said the priority now is getting the game to more players, using strong player reviews, reach in all its target markets and that large wishlist base, while spending on marketing carefully. He added that Remedy's other projects are moving forward and that sales for the rest of the year will decide how 2026 ends for the company.
If you played the original Control, the sales figures suggest more support for the series is likely. Newcomers make up almost half the audience, so Resonant appears to work well even if you never played the first game in the series.
Source: PC Gamer, citing Remedy's financial results.