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BEGINNERPokemon Legends: Z-A

Pokémon Legends Z-A: Best Starter — Meganium, Feraligatr, Emboar

Pick the right starter in Pokémon Legends Z-A: Meganium, Feraligatr, or Emboar. This guide breaks down stats, movepools, team roles, and final recommendations.

By Esportz.fun Team
Archive · original publication date unavailable
9 min read
Pokémon Legends Z-A: Best Starter — Meganium, Feraligatr, Emboar

TL;DR

  • Feraligatr is the safest pick: balanced stats, great movepool (Ice Fang matters), and flexible team fit for a five-to-six Pokémon roster.
  • Emboar is the glass cannon: Attack 123 and brutal early damage but low defenses (Defense 65 / Special Defense 65). Use with support.
  • Meganium is the defensive anchor: high bulk, support toolkit, and odd Special Attack reading (Special Attack: 173), but middling damage.
  • You can get other starters later (Kanto and Kalos gifts). Build around Ice, Rock, Ground, and Fighting coverage for late-game threats.

What You Need to Know First

Quick essentials

Your starter choice in Pokémon Legends Z-A matters early, but it's one piece of a five-to-six Pokémon team. Combat-heavy game: expect 80% of time in fights. Pick for role, not emotional attachment (I’ll fight you if you pick based on looks alone).

ItemEffectWhere to Get
Chikorita → MeganiumDefensive support anchor; strong bulk, utility moves, limited offense (Special Attack: 173)Starter choice: Chikorita
Totodile → FeraligatrVersatile physical attacker with diverse coverage and Swords Dance potential (Attack 105, Defense 100)Starter choice: Totodile
Tepig → EmboarHigh raw damage output; Attack 123 but low defenses (Defense 65 / Special Defense 65)Starter choice: Tepig
Kanto Starters (Bulbasaur, Squirtle, Charmander)Obtainable early (gift) to patch team holesEarly-game gift
Kalos Starters (Chespin, Fennekin, Froakie)Available before postgame for additional coverageMid/postgame events

Minimum requirement: access to Chikorita, Totodile, or Tepig at the start. Recommended: be prepared to field five strong Pokémon by midgame—your starter won't carry you alone.

Why the emphasis on coverage? Legends Z-A leans on Special Attack dominance later on and throws a steady stream of Dragon/Fairy and Flying threats at you. Ice and Rock coverage are the simplest answers; plan team synergy accordingly.

Step-by-Step Guide

  1. Choose your starter based on team role, not personality.

    • If you want reliable, balanced play and fewer surprises, pick Totodile → Feraligatr.
    • If you like one-shotting things and are fine babysitting it, pick Tepig → Emboar.
    • If you're into stall/support and enjoy longer fights, pick Chikorita → Meganium.
  2. Early moveset goals (get these as soon as practical).

ItemEffectWhere to Get
LiquidationPrimary STAB Water attack for FeraligatrLearn by leveling / TM availability
Ice FangIce coverage for Dragons and FlyingLevel-up / move tutor - crucial late-game
CrunchDark coverage for Psychic/GhostTM / tutor
Rock SlideRock coverage vs Flying/FireTM / tutor
Close CombatEmboar's high-power Fighting moveLevel-up / TM
Flare BlitzEmboar's powerful Fire STAB (recoil)Level-up
Leech SeedMeganium sustainMove tutor / level-up
Light Screen / Reflect / SafeguardTeam defensive utility for MeganiumTM / tutor
Earth Power / Earthquake / BulldozeCoverage vs Fire/Electric for MeganiumTM / tutor
Disarming Voice / Knock OffUtility/coverage for MeganiumMove tutor / TM
  1. Train with a plan.

    • Feraligatr: Focus Attack and Defense early. Teach Ice Fang ASAP. Swords Dance is your multiplier if you want to sweep. Consider boosting Speed with items or support moves.
    • Emboar: Maximize Attack. Use Power-Up Punch or Bulk Up (for mixed setups) plus Close Combat and Flare Blitz. Keep an eye on HP recovery—Flare Blitz recoil hurts.
    • Meganium: Build for bulk and support. Invest in Defense and Special Defense, teach Leech Seed and Light Screen/Reflect. You're the team's babysitter, not the cleanup crew.
  2. Fill team gaps.

ItemEffectWhere to Get
Ice Beam / BlizzardSuperior Dragon coverage (special)TM / late-game tutor
ExcadrillGround/Steel utility, pairs well with Charizard/EmboarPost-early-game catches
Charizard (Mega potential)Special Attack dominance, pairs with FeraligatrKanto gift / later capture
  1. Mid- to late-game adjustments.

    • Prioritize teaching at least one Ice move across the team (physical Ice moves are okay but Ice Beam/Blizzard are better for Dragons).
    • Add a reliable Rock or Ground user to counter Flying and Fire types if your starter lacks it.
    • If you chose Emboar, slot in a bulky pivot to switch into Electric and Water attacks for you.
  2. Final recommendation summary (quick):

    • Best overall: Feraligatr — balanced stats, movepool diversity, Ice Fang access.
    • For experienced players: Emboar — high-risk, high-reward Attack 123 damage; needs babysitting.
    • For defensive players: Meganium — raw bulk and support tools; expect longer fights.

Notes: You will get extra starter options (Kanto/Kalos), so don't panic if you want to experiment later. Build around coverage types: Ice, Rock, Ground, and Fighting. If you like cheese, Swords Dance Feraligatr is as close as this game gets to a satisfying one-punch setup without being broken.

Pro Tips

  • Teach Ice Fang to Feraligatr ASAP—it's the most consistent answer to Dragons and many Fairy-mega threats in late-game encounters.
  • If you pick Emboar, slot a Defog/entry hazard remover and a pivot with Intimidate or status support. Emboar dies quickly if tempo's lost.
  • Meganium shines with team shields: Light Screen + Reflect turns it into a durable playmaker. Use Leech Seed to outlast physical attackers.
  • You can patch weak matchups by grabbing Kanto/Kalos starters later. Don't overcommit EVs early—save some room to retrain when you expand to five-six Pokémon.

Common Mistakes to Avoid

  • Choosing Emboar without a bulky teammate or hazard control—recoil and typing punish it hard.
  • Relying on Meganium for damage. Its Special Attack oddity (Special Attack: 173) won't save you; treat it as support.
  • Ignoring Ice coverage. Failing to carry Ice Beam/Ice Fang invites Dragon and Flying spam to ruin your day.