Starts in 7 h Phase 3 - Playoffs

Rainbow Six Siege: DarkZero Esports vs FaZe Clan (BO5) - BLAST R6 Major Osaka Phase 3 - Playoffs

DarkZero Esports
33%
VS
FaZe Clan
68%
DarkZero Esports 33%68% FaZe Clan

Match Winner · bid 31¢, ask 34¢

Price history

How the odds moved

Chance of DarkZero Esports beating FaZe Clan
35% -5 pts since 14 Nov 2026
High
40%
Low
35%
Points
11
14 Nov 202614 Nov 2026
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Markets on this match

Sorted by liquidity

Match Winner

Open

Rainbow Six Siege: DarkZero Esports vs FaZe Clan (BO5) - BLAST R6 Major Osaka Phase 3 - Playoffs

DarkZero Esports 33%
FaZe Clan 68%
Vol $6K Liq $8K Spread 3¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game Handicap: FaZe (-2.5) vs DarkZero Esports (+2.5)

Open
FaZe Clan 16%
DarkZero Esports 85%
Vol $0 Liq $8K Spread 17¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game Handicap: FaZe (-1.5) vs DarkZero Esports (+1.5)

Open
FaZe Clan 29%
DarkZero Esports 71%
Vol $0 Liq $5K Spread 44¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game 1 Winner

Open

Rainbow Six Siege: DarkZero Esports vs FaZe Clan - Game 1 Winner

DarkZero Esports 49%
FaZe Clan 51%
Vol $0 Liq $98 Spread 88¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game 2 Winner

Open

Rainbow Six Siege: DarkZero Esports vs FaZe Clan - Game 2 Winner

DarkZero Esports 50%
FaZe Clan 51%
Vol $0 Liq $97 Spread 89¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game 3 Winner

Open

Rainbow Six Siege: DarkZero Esports vs FaZe Clan - Game 3 Winner

DarkZero Esports 50%
FaZe Clan 50%
Vol $0 Liq $50 Spread 88¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

O/U 3.5 Games

Open

Games Total: O/U 3.5

Over 52%
Under 49%
Vol $0 Liq $37 Spread 89¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

Game 4 Winner

Open

Rainbow Six Siege: DarkZero Esports vs FaZe Clan - Game 4 Winner

DarkZero Esports 50%
FaZe Clan 50%
Vol $0 Liq $32 Spread 92¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

O/U 4.5 Games

Open

Games Total: O/U 4.5

Over 50%
Under 50%
Vol $0 Liq $20 Spread 92¢ Closes 15 Nov, 09:30 UTC Polymarket ↗

When the gap between the best bid and ask is 10¢ or less, the first outcome shows the midpoint of the two. Wider markets show the last traded price.

Rules

How it settles

This market refers to the Rainbow Six Siege Grand Final match between DarkZero Esports and FaZe Clan in the BLAST R6 Major Osaka Phase 3 - Playoffs, initially scheduled for November 14, 2026 at 10:30 PM ET. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against FaZe Clan. This market will resolve to "FaZe Clan" if FaZe Clan win the match against DarkZero Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 28, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 14, 2026 at 10:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.