Starts in 8 days Regular Season

Counter-Strike: Banger Gang vs Fire Flux Esports (BO1) - ESEA Advanced Europe Regular Season

Banger Gang
42%
VS
Fire Flux Esports
58%
Banger Gang 42%58% Fire Flux Esports

Match Winner · bid 43¢, ask 56¢

Price history

How the odds moved

Chance of Banger Gang beating Fire Flux Esports
50% +11 pts since 3 Nov 2026
High
56%
Low
7%
Points
267
3 Nov 202614 Nov 2026
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Match Winner

Open

Counter-Strike: Banger Gang vs Fire Flux Esports (BO1) - ESEA Advanced Europe Regular Season

Banger Gang 42%
Fire Flux Esports 58%
Vol $49 Liq $2K Spread 13¢ Closes 23 Nov, 02:00 UTC Polymarket ↗

Map 1 Rounds Handicap: Fire Flux Esports (-3.5) vs Banger Gang (+3.5)

Open
Fire Flux Esports 51%
Banger Gang 50%
Vol $0 Liq $200 Spread 87¢ Closes 23 Nov, 02:00 UTC Polymarket ↗

Map 1 Total Rounds: Over/Under 21.5

Open
Over 50%
Under 50%
Vol $0 Liq $6 Spread 94¢ Closes 23 Nov, 02:00 UTC Polymarket ↗

When the gap between the best bid and ask is 10¢ or less, the first outcome shows the midpoint of the two. Wider markets show the last traded price.

Rules

How it settles

This market refers to the Counter-Strike match between Banger Gang and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 3, 2026 at 2:30 PM ET. This market will resolve to "Banger Gang" if Banger Gang win the match against Fire Flux Esports. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Banger Gang. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.